Gully Games

Privacy Policy

Gully Games, operated by GOG Gaming Private Limited

Effective date: 3 September 2026Last updated: 3 September 2026Version: 1.0

1. Who we are and what this policy covers

GOG Gaming Private Limited (“GOG Gaming”, “we”, “us”, “our”) is a private limited company incorporated in India under the Companies Act, 2013. We operate the Gully Games platform.

All privacy enquiries, rights requests and grievances: support@gullygames.com

This Privacy Policy explains what personal data we collect, why we collect it, who we share it with, how long we keep it, and the choices and rights you have. It applies to every part of the Gully Games platform (together, the “Services”):

The Services are currently distributed on Android and on the web. Where we release versions for Apple platforms, this policy applies to them, and the iOS-specific provisions below take effect at that point.

1.1 Names and identifiers you may encounter

Our platform was originally built under the name GOG / God of Gaming and was subsequently rebranded to Gully Games. For technical stability, the underlying package identifiers (com.godofgaming.*, online.godofgaming.hub) and API domains (*.godofgaming.online) were deliberately left unchanged, because changing them would break existing installations and the cryptographic app-association records that make cross-app sign-in safe.

If you see the names GOG, God of Gaming, godofgaming.online, or GG in an app listing, a permission prompt, a network request or an email, these refer to the same platform operated by GOG Gaming Private Limited and are covered by this policy.

1.2 Our role

For data collected through the Hub, our games, the Gully Games SDK and our web surfaces, GOG Gaming Private Limited is the Data Fiduciary under India’s Digital Personal Data Protection Act, 2023 (“DPDP Act”) and the data controller under the EU and UK General Data Protection Regulation (“GDPR”).

Where a partner studio publishes a game under its own developer account and independently operates its own tools inside that game, the studio is a separate controller for the data those tools collect, and its own privacy policy applies to that processing. Data collected through the Gully Games SDK remains our responsibility, and partner studios receive only the limited, tenancy-restricted view described in Section 8.3.

2. Summary at a glance

This summary is for convenience only. The detailed sections below govern.

QuestionShort answer
Do we sell your personal data?No. We do not sell personal data, and we do not share it for cross-context behavioural advertising in exchange for money or other valuable consideration.
Do we require an account?You need a Gully Games account to use the shared wallet, cross-game sign-in and giveaways. You can browse our website and catalogue without one.
Do we store your password?No. Sign-in uses a managed identity provider with one-time email codes, or your Google account. We never see or store a password.
Do we collect precise location?No. We do not request or collect GPS or precise device location. We collect the city you tell us, and approximate region inferred from IP address.
Do we show ads?Yes, in some games and surfaces. See Section 7.
Do we track children?No. We do not knowingly track, profile, or serve personalised advertising to anyone we know or believe to be a child. See Section 9.
Do we record your screen, camera, microphone or gameplay video?No. See Section 4.
Can you delete your account?Yes, permanently, at any time. See Section 12.
Who do you contact?support@gullygames.com

3. The information we collect

We group personal data into the categories below. Not every category applies to every user; what we hold about you depends on which parts of the Services you use.

3.1 Information you provide to us

DataDetailWhen
Email addressYour account identifier. Used to send one-time sign-in codes and service notices.Account creation
Google account identifierIf you sign in with Google, we receive a stable Google user identifier, your email address and your basic profile information. We do not receive your Google password.Sign-in
Apple account identifierWhere Sign in with Apple is offered, we receive the identifier Apple issues and either your email address or the private relay address you choose to share.Sign-in
Profile informationDisplay name, avatar, and the player profile or profiles you create. Our account model supports several profiles under one account.Account setup and later edits
City or townCollected at account setup. Used for regional giveaway eligibility, regional leaderboards, and compliance with jurisdiction-specific rules on prize promotions. Certain features are unavailable until it is provided.Account setup
Age confirmationA confirmation that you meet the minimum age in Section 9, or that a parent or guardian consents on your behalf. Used solely for age assurance and to apply the child protections in Section 9.Account setup
Support correspondenceYour messages to support@gullygames.com, including any information, screenshots or device details you choose to include.When you contact us
Prize and giveaway detailsIf you win a giveaway or promotion, we may need your full name, postal address and phone number to deliver the prize. Where Indian tax law requires withholding on winnings, we may be required to collect your PAN and issue the corresponding statutory certificates.Only if you win
Publisher and studio informationFor business users of our dashboard: name, business email, company name, registered address, GST and PAN details, payout details, and revenue-share agreement records.Partner onboarding

3.2 Information collected automatically

DataDetail
Account and session identifiersA Gully Games user identifier (a UUID), profile identifier, and the session tokens issued by our identity provider.
Device installation identifier (device_id)A random identifier generated on first launch and stored on your device. It is not derived from any hardware identifier, IMEI, MAC address, serial number or advertising identifier, and it is not shared with advertisers. It exists so that activity before and after sign-in can be joined for product measurement. It is cleared when you uninstall the app or clear its data.
Analytics session identifier (session_id)A short-lived identifier for a single play session.
Device and technical informationDevice model, operating system and version, platform (android, ios, web), locale, network connection type, app version and SDK version.
IP addressReceived automatically by our servers with every request. Used for security, abuse prevention, rate limiting, fraud detection and country- or region-level analytics. We do not derive street-level or precise location from it.
Gameplay and engagement eventsStructured events emitted by the Hub and by games using our SDK: app opens, sign-in outcomes, level starts and completions, session length, and playtime measured as intervals of active use. An idle period of 40 seconds without input ends an active interval, so playtime reflects genuine engagement rather than time with the app merely open. Each event carries the envelope in Section 3.4.
Wallet and economy recordsGG Coin balances, and a ledger of earn and spend transactions recording the game involved, the amount, a reason code, an idempotency key and timestamps. These are financial records and are retained accordingly.
Advertising interaction recordsWhich ad was requested, an impression identifier, whether an ad was shown and for how long, and a per-installation impression index used to rotate creatives. The impression index is a plain counter held on your device; it contains no personal data and is not a secret.
Diagnostic, crash and server logsError traces, request identifiers, timestamps, endpoint paths and response codes, used to keep the Services working and secure.

3.3 Information we receive from third parties

3.4 What an analytics event contains

For transparency, every analytics event we ingest carries a fixed envelope. The fields, and who sets them, are:

FieldSet byNotes
event_id, event_name, schema_version, envelope_versionClientIdentifies and versions the event
occurred_atClientEvent time on the device
received_at, event_categoryServerIngest time and derived category
user_idServer onlyDerived from your validated session token. It is never accepted from the client, so a game cannot claim to be you. Null when you are signed out.
device_id, session_id, profile_idClientSee Section 3.2
game_id, platform, app_version / sdk_versionClientWhich app emitted the event
publisher_idServer onlyDerived from game_id. It is the tenancy key that confines a studio to its own data. Never accepted from the client.
payloadClientThe body specific to that event, for example a level identifier and a duration
contextClientLocale, device model, network type

Two rules follow from this, and they are enforced in our systems rather than left to convention:

Events sent before you sign in carry no user identifier at all. They carry the device and session identifiers only.

3.5 How cross-game sign-in works, and what it does not expose

Signing into a game from the Hub does not hand your credentials to that game. The Hub asks our server for a single-use authorisation code with a 120-second lifetime, bound to that one game. The game’s SDK exchanges the code for a session. The long-lived refresh token never leaves the SDK’s secure storage and is never exposed to game code; game code receives only your basic identity (identifier and email address) and short-lived access tokens that expire and are re-minted as needed.

On Android, tokens are held in EncryptedSharedPreferences backed by the Android Keystore. On Apple platforms, they are held in the system Keychain, scoped to that one device, unavailable before first unlock, and excluded from iCloud synchronisation.

4. What we do not collect

To be explicit, because these are the questions users and store reviewers ask most:

5. Why we use your data, and our legal basis

The DPDP Act requires that we tell you the specified purpose for which personal data is processed. The GDPR requires that we identify a legal basis. Both are set out below.

A note on Indian law: the DPDP Act does not recognise “legitimate interest” as a ground. Under the DPDP Act we rely on your consent, or on the narrow set of legitimate uses in Section 7 of that Act, which include data you voluntarily provide for a specified purpose and processing required to comply with law.

PurposeData usedLegal basis (GDPR)Basis under the DPDP Act
Create and maintain your account; authenticate you; keep you signed in across gamesEmail, account and profile identifiers, session tokens, device identifierPerformance of a contract, Art. 6(1)(b)Consent; data voluntarily provided for a specified purpose
Operate the shared GG Coin wallet, record earns and spends, and prevent double-crediting or lost creditsWallet ledger, game identifier, idempotency keys, account identifierPerformance of a contract, Art. 6(1)(b)Consent; data voluntarily provided for a specified purpose
Deliver, maintain and repair the Services; investigate crashes and errorsDiagnostic logs, device and technical information, IP addressLegitimate interests, Art. 6(1)(f)Legitimate use
Secure the Services; prevent fraud, cheating, coin-economy abuse and automated abuseIP address, device identifier, request logs, wallet anomalies, rate-limit countersLegitimate interests, Art. 6(1)(f)Legitimate use
Understand how the Hub and our games are used, and improve themAnalytics events, engagement and playtime data, device and technical informationLegitimate interests, Art. 6(1)(f), or consent where local law requires itConsent
Report performance to partner studios for their own gamesTenancy-restricted and aggregated analyticsLegitimate interests, Art. 6(1)(f)Legitimate use
Serve advertising that is not personalisedGame identifier, impression index, approximate country from IP addressLegitimate interests, Art. 6(1)(f)Legitimate use
Serve personalised advertising and measure itAdvertising identifier, ad interaction data, approximate locationConsent, Art. 6(1)(a)Consent
Run giveaways and promotions, select winners and deliver prizesAccount identifier, city; for winners, name, address, phone, and PAN where legally requiredPerformance of a contract, Art. 6(1)(b); legal obligation for tax, Art. 6(1)(c)Consent; compliance with law
Respond to your support requestsSupport correspondence, account identifier, device informationPerformance of a contract, Art. 6(1)(b)Consent
Send service messages such as security alerts and policy changesEmail addressPerformance of a contract, Art. 6(1)(b); legal obligation, Art. 6(1)(c)Legitimate use
Send optional marketing about new games and featuresEmail addressConsent, Art. 6(1)(a)Consent
Comply with tax, accounting and corporate obligations, and respond to lawful requestsWallet and transaction records, partner financial records, correspondenceLegal obligation, Art. 6(1)(c)Compliance with law
Manage the partner relationship, calculate revenue share and make payoutsPartner business and financial informationPerformance of a contract, Art. 6(1)(b); legal obligation, Art. 6(1)(c)Legitimate use; compliance with law

Where we rely on consent, you may withdraw it at any time (Section 13). Withdrawal does not affect processing carried out before withdrawal, and parts of the Services will not function without an account.

6. Automated decision-making

We do not make decisions producing legal effects concerning you, or similarly significantly affecting you, solely by automated means, with one exception you should know about.

Automated anti-abuse controls. Our coin economy applies automated rate limits, earn-size caps and anomaly detection. These can decline a transaction, throttle earning, or suspend wallet activity on an account suspected of abuse, without a person reviewing it first.

If this happens to you, write to support@gullygames.com. You have the right to human review, to state your case, and to have the decision reconsidered. We aim to respond within 7 working days.

7. Advertising

7.1 The two kinds of ads you may see

House ads. Advertisements for our own games and features, served directly by our own servers. This is what the great majority of our current inventory is. A house-ad request sends only the game identifier and a rotation index. It does not require you to be signed in, does not use an advertising identifier, and does not build a profile of you.

Network ads. We are introducing third-party network advertising through Google AdMob and its mediation partners. Where a game or surface serves network ads, the advertising SDK operating on your device may collect and process, under Google’s own privacy policy:

Google’s handling of this data is governed by the Google Privacy Policy at https://policies.google.com/privacy. Google publishes the list of mediation and bidding partners that may participate at https://support.google.com/admob/answer/9012903.

Where a game does not serve network ads, no advertising identifier is collected or transmitted by that game at all. Our store data-safety declarations reflect, for each app, which of the two applies to that app.

7.2 Personalised advertising and your consent

7.3 How to control advertising

ControlWhere
Reset or delete your advertising identifierAndroid: Settings → Google → Ads. Android 12 and later allow you to delete the advertising ID entirely, after which apps receive a string of zeros rather than an identifier.
Turn off app trackingApple platforms: Settings → Privacy & Security → Tracking. If you decline the App Tracking Transparency prompt, the IDFA is not made available and ads are non-personalised.
Withdraw consent, or ask us to stop personalised advertising for your accountEmail support@gullygames.com

Our Android apps that request an advertising identifier declare the com.google.android.gms.permission.AD_ID permission, as Google Play requires. Apps configured as child-directed do not request it.

7.4 What we do not do with advertising

We do not build or sell advertising profiles about you. We do not give advertisers your email address, your account identifier, or any list of our players. We do not use your gameplay analytics to target you with third-party advertising.

8. Who we share data with

We share personal data only in the circumstances below. We do not sell personal data.

8.1 Service providers

These providers process data on our instructions, under agreements that restrict them to our purposes and require appropriate security. They are not permitted to use your data for their own purposes.

ProviderWhat it does for usData involved
SupabaseManaged authentication, the primary transactional database, file storage, and delivery of sign-in and service emailsAccount, profile, wallet and catalogue data; email address and message content
Fly.ioHosting for our API serviceAll API requests in transit; server logs
VercelHosting for our website and our partner dashboardWeb requests; server logs
Google Cloud Platform (BigQuery)Our analytics data warehouseAnalytics events as described in Section 3.4
Google Identity ServicesOptional “Sign in with Google”Google identifier, email address, basic profile
AppleOptional “Sign in with Apple”, where offeredApple identifier, and the email or private relay address you choose to share
Google AdMob and its mediation partnersServing and measuring network advertisingSee Section 7.1
Google PlayDistribution, and in-app purchases if introducedStore account data held by Google; aggregate reporting to us

Our analytics warehouse and our live product database are separate systems holding separate credentials. No analytics query has a technical path back into the live database. The only value common to both is the account identifier, which is copied into events as a value and is never used to query back into the product database.

8.2 Advertising partners

As described in Section 7, and only in the manner described there.

8.3 Partner studios and publishers

Studios whose games appear in our catalogue receive access to a dashboard showing analytics for their own games only. That restriction is enforced by row-level access controls in the data warehouse itself, keyed to the studio’s publisher identifier, so that a defect in the dashboard software cannot widen a studio’s view beyond its own rows.

Studios receive metrics for their own titles. They do not receive your email address, your activity in other studios’ games, your wallet balance across the catalogue, or any list of our players. Where a studio needs a specific player identifier to investigate a support case, it is provided case by case and limited to what the investigation requires.

8.4 Professional advisers and corporate transactions

We may share data with our auditors, accountants, bankers, insurers and lawyers where necessary, under duties of confidentiality. If we are involved in a merger, acquisition, financing or sale of assets, personal data may be transferred as part of that transaction. We will notify you, and where required obtain consent, before your data becomes subject to a materially different privacy policy.

8.5 Legal and safety disclosures

We may disclose personal data where we believe in good faith that it is necessary to:

Where we are legally permitted to do so, we will attempt to notify you before disclosing your data in response to such a request.

9. Children and young people

Our Services are general-audience and are not directed to children.

9.1 Minimum age

You must be at least 18 years old to create a Gully Games account. If you are under 18, you may use the Services only with the consent and supervision of a parent or legal guardian, who must read and accept this policy on your behalf and who is responsible for the account.

We ask you to confirm this at account creation. We do not knowingly create accounts for, or collect personal data from, anyone below the applicable age without the consent the law requires.

9.2 The thresholds we apply

JurisdictionThresholdConsequence
India (DPDP Act)Under 18Verifiable parental consent is required before a child’s personal data is processed. Tracking, behavioural monitoring and targeted advertising directed at children are prohibited, and we do not do them.
United States (COPPA)Under 13We do not knowingly collect personal information from children under 13 without verifiable parental consent.
EEA and UK (GDPR Art. 8)13 to 16, depending on the member stateConsent for information-society services requires parental authorisation below the national threshold.

9.3 What we do in practice

Where a user is, or is reasonably believed to be, below the applicable age, we:

Any title we publish in Google Play’s Families programme or Apple’s Kids Category is additionally configured to the requirements of those programmes, including the removal of advertising identifiers and the use of certified advertising SDKs where required.

9.4 If a child has given us data

If you are a parent or guardian and believe your child has provided us with personal data without the consent required where you live, contact support@gullygames.com with enough detail to locate the account. We will verify the request, delete the data, and close the account where appropriate, without undue delay and in any event within 30 days.

10. International transfers

We are established in India. Some of our service providers process data outside India, including in the United States and the European Union.

11. Data retention

We keep personal data only for as long as we need it for the purposes in Section 5, or for as long as the law requires.

CategoryRetention period
Account, profile and identity dataFor as long as your account is open. On deletion, removed from live systems within 30 days, and purged from encrypted backups within a further 90 days.
Wallet balances and transaction ledgerRetained as financial records for 8 financial years following the transaction, as required by the Companies Act, 2013 and Indian tax law, then deleted or irreversibly anonymised. After account deletion these records are de-identified: the link to your account identifier is severed and only the financial facts remain.
Event-level analytics24 months from collection, then deleted. Aggregated and irreversibly anonymised statistics, which cannot be linked back to you, may be retained indefinitely.
Advertising impression records90 days at event level.
Server, security and diagnostic logs90 days, except where a log is preserved for an active security or fraud investigation.
Support correspondence24 months from case closure.
Giveaway and prize records8 financial years where tax withholding applied; otherwise 24 months after the promotion closes.
Partner and studio records, including payouts8 financial years from the end of the relevant financial year.
The device installation identifier on your deviceUntil you uninstall the app or clear its data.

12. Deleting your account and your data

This section is our account-deletion resource. You can delete your Gully Games account permanently, at any time, at no cost, and without giving a reason.

How to request deletion. Send an email to support@gullygames.com from the email address registered to your account, with the subject line “Account deletion request”. If you still have the Hub installed, you can also start deletion from your account settings inside the app. We verify that a request genuinely comes from the account holder before acting on it, so please write from the registered address.

You do not need the app installed, and you do not need to be able to sign in, to request deletion.

What happens when you delete

DeletedRetained, and why
Your email address, profiles, display name, avatar and cityThe transaction ledger, de-identified, for the statutory financial-records period in Section 11
Your account identifier and its link to your gameplay historyRecords of confirmed fraud or abuse, where necessary to protect the Services and other users
Your GG Coin balance and any unspent coins, which are forfeitedAnonymised aggregate statistics that cannot be linked to you
The account identifier on your analytics events, and the events themselves within the period belowAnything we are required by law or a lawful order to preserve

Deletion is permanent and cannot be reversed. Coins, progress, giveaway entries and any unclaimed rewards are forfeited. We complete deletion within 30 days of a verified request, purge encrypted backups within a further 90 days, and confirm to you by email when it is done.

If you want a copy of your data before deleting, ask for it in the same email and we will provide it first.

13. Your rights

Subject to verification of your identity, you have the rights below. To exercise any of them, email support@gullygames.com.

13.1 Rights under India’s DPDP Act

If you are not satisfied with our response to a grievance, you may complain to the Data Protection Board of India.

13.2 Rights under the GDPR (EEA and UK)

Access; rectification; erasure; restriction of processing; data portability in a structured, commonly used and machine-readable format; objection to processing based on legitimate interests; objection to direct marketing at any time; withdrawal of consent at any time; and the right not to be subject to solely automated decisions with legal or similarly significant effects, as described in Section 6.

You may also lodge a complaint with your local supervisory authority. In the UK this is the Information Commissioner’s Office, https://ico.org.uk.

13.3 Rights under the CCPA and CPRA (California residents)

You have the right to know the categories and specific pieces of personal information we have collected, their sources, the business purpose, and the categories of third parties to whom they are disclosed; to delete personal information; to correct inaccurate personal information; to opt out of the sale or sharing of personal information; to limit the use of sensitive personal information; and to non-discrimination for exercising any of these rights.

We do not sell personal information, and we do not share personal information for cross-context behavioural advertising as those terms are defined by the CPRA. We do not use or disclose sensitive personal information for purposes beyond those permitted without a limitation right.

Categories collected in the preceding twelve months, using the statutory categories: identifiers (email address, account identifier, device installation identifier, IP address); commercial information (wallet transactions, giveaway entries); internet or other network activity (gameplay and app-usage events, advertising interaction); geolocation data (the city you provide and approximate region from IP address, with no precise geolocation); and inferences drawn for product measurement. Categories disclosed for a business purpose are set out in Section 8.

You may use an authorised agent to submit a request, with written permission and identity verification.

13.4 How we handle requests

AcknowledgementWithin 24 hours of receipt
Substantive responseWithin 15 days for grievances under Indian law; within 30 days under the GDPR and CCPA, extendable where a request is complex, with notice to you
CostFree, unless a request is manifestly unfounded or excessive, in which case we may charge a reasonable fee or decline, and will tell you why
VerificationWe will ask you to confirm control of the registered email address, and may ask for further information proportionate to the sensitivity of the request. We will not ask for a government identity document unless it is genuinely necessary.

14. Security

We apply technical and organisational measures appropriate to the risk, including the following.

No system is perfectly secure, and we cannot guarantee absolute security. Because sign-in codes are delivered to your email address, keeping access to that email account secure is an important part of keeping your Gully Games account secure.

14.1 Data breach notification

If a personal data breach occurs, we will notify the Data Protection Board of India and affected users in the form and within the timelines required by the DPDP Act and the DPDP Rules, 2025, which require intimation to affected users without delay. Where the GDPR applies, we will notify the relevant supervisory authority within 72 hours of becoming aware, and affected individuals without undue delay where the breach is likely to result in a high risk to their rights and freedoms.

Our notice will describe, in plain language, the nature of the breach, the data affected, the likely consequences, the measures we have taken, and the steps you can take to protect yourself.

15. Grievance Officer and privacy contact

In accordance with the DPDP Act, 2023, the Information Technology Act, 2000 and the rules made under them:

Grievance OfficerChandan Prabhakar
DesignationGrievance Officer and Data Protection Contact, GOG Gaming Private Limited
Emailsupport@gullygames.com
HoursMonday to Friday, 10:00 to 18:00 IST, excluding public holidays

The Grievance Officer will acknowledge a complaint within 24 hours and dispose of it within 15 days of receipt. If you are dissatisfied with the outcome, you may approach the Data Protection Board of India.

A postal address for written correspondence is available on request by emailing support@gullygames.com.

For all other privacy questions, rights requests and enquiries, write to support@gullygames.com. This is the single contact point for every matter covered by this policy.

16. Cookies and similar technologies

16.1 On our websites

gullygames.com and dashboard.godofgaming.online use the following categories.

CategoryPurposeCan you refuse?
Strictly necessaryKeeping you signed in to the dashboard, session integrity, load balancing, and security controls such as cross-site request forgery protectionNo. The site cannot function without these.
FunctionalRemembering interface preferences, and storing the local state of the browser-playable games in your browser’s local storage so a game can resumeYes, through your browser settings

Any aggregate usage measurement we carry out on our website is cookieless and does not identify you individually.

We do not place third-party advertising cookies or cross-site tracking cookies on gullygames.com.

You can block or delete cookies through your browser settings. Blocking strictly necessary cookies will prevent sign-in from working.

16.2 In our apps

Our apps do not use browser cookies. They use ordinary local device storage for the identifiers and preferences described in Section 3.2, and encrypted device storage for session tokens as described in Section 14.

17. Store data-safety declarations

Our declarations in the Google Play Data safety section, and in Apple’s App Store privacy labels where we distribute on Apple platforms, are derived from and consistent with this policy. Where a store’s categories are broader or narrower than the descriptions here, this policy is the authoritative statement of what we actually collect and why.

If you believe a store declaration and this policy disagree, please tell us at support@gullygames.com so we can correct it.

Our apps are built to comply with the Google Play User Data, Families, Permissions and Ads policies, and with the Apple App Store Review Guidelines, including App Tracking Transparency and the requirement to provide an account deletion route.

18. Third-party games, links and services

Our catalogue includes titles published by partner studios. Once you are inside a partner’s game, that studio may operate its own tools with its own privacy practices for anything outside the Gully Games SDK. We require partners to disclose their practices and to comply with applicable law, but we do not control their independent processing. Please read the privacy policy for any game you play.

Our website and apps may link to third-party sites. We are not responsible for their content or their privacy practices.

19. Changes to this policy

We may update this policy as the Services change or as the law changes. When we do:

Continuing to use the Services after a change takes effect means you accept the updated policy, except where your consent is separately required.

20. Contact

CompanyGOG Gaming Private Limited
BrandGully Games
Websitehttps://gullygames.com
All privacy enquiries, rights requests, deletion requests and grievancessupport@gullygames.com
Grievance OfficerChandan Prabhakar (see Section 15)